In a frozen post-apocalyptic world where civilization has nearly vanished and humanity struggles to survive in a desolate icy landscape, a solitary man named Miles searches for his place in this chaos. As he navigates this inhospitable environment, he encounters a group of strange beings who have brought to life a curious game reminiscent of a deadly ritual: a strategy game focused on manipulation and deceit.
This group, known as the "Company," conducts a game that not only tests intelligence and cunning but also unleashes the darkest emotions of its participants. As Miles immerses himself in this bizarre and dangerous world, he becomes entangled in a web of intrigue, envy, and betrayal, where every move can have fatal consequences.
With a dense atmosphere and a distinct visual style, the film explores themes such as dehumanization and the struggle to find purpose in a hostile environment. As Miles faces his own demons and the threat posed by his strange adversaries, the line between ally and enemy blurs, fueling a constant tension. The story invites us to contemplate how hope and despair coexist in a world that seems on the brink of total collapse. In this deadly game, only the most cunning will survive.