In the context of World War II, a brilliant yet somewhat arrogant American intelligence officer, Captain "Joe" Hendricks, finds himself caught in a deadly game of deceit and strategy. As he prepares for a secret mission in Europe, he is captured by German agents who have devised a Machiavellian plan to obtain vital information about Allied movements. To achieve this, the Nazis decide to use a psychological trick: they make him believe he has been in a coma for 36 hours and that, therefore, his mission has failed.
With time running against him, the situation grows increasingly tense as Joe faces cruel interrogations and cunning manipulations from his captors. As he delves into the minds of his captors and his own insecurities, Joe begins to question his own sanity and the loyalty of those around him. However, Joeβs intelligence shines through the confusion, and with a bit of ingenuity and a stroke of luck, he plots his escape while trying to uncover the identity of the traitor in their midst.
With a breakneck pace and unexpected twists, the story blends intrigue and espionage in a thrilling pursuit. The film becomes a cat-and-mouse game that keeps the viewer on the edge of their seat, pondering the nature of war and the eternal trust game between enemy and ally.